
Streaming Lectures + Full Support
It takes a lot to be a professional character artist. A good character artist knows his or her way around all the artistic AND technical aspects of the job. It's not just sculpting, its topology. It not just texture painting, it's setting up shaders to make the character believable. And it's not just exporting a few OBJs and handing it off to the animator, it's knowing how to connect all those bits and pieces into one cohesive, game-ready model.

Streaming Lectures + Full Support + Downloads
Learn to sculpt dinosaurs in ZBrush with dino sculpting master and industry veteran, David Krentz! David will take you through over 30 hours of lectures on everything from the foundations of dinosaur anatomy, through the difficult task of texturing these long-extinct animals. Sculpt 4 different dinosaurs, including the T-Rex, and learn the essential skills you need to take your creature and animal sculpting to the next level...

Live & Streaming Lectures + Crits + Downloads
Take a step toward an exciting career as a video game artist with the Game Arts Academy Bundle! This one-of-a-kind program will teach you the full spectrum of video game arts, from character design to environment creation, with the help of two of the most sought after game artists working today.

Streaming Lectures + Live Weekly Crits + Downloads
UPDATE:CHECK OUT THE GAME ARTS ACADEMY BUNDLE TO GET JOSEPH DRUST'S COURSE AT A DISCOUNT.
What makes a video game experience totally immersive? The environment. Learn how to create spectacular, large-scale environments from the ground up with expert world-builder, David Lesperance.

Live Weekly Lectures + Live Bi-Monthly Crits + Downloads
UPDATE: ADDED EXTRA WEEK FOR REGISTRATION. RYAN TEACHES FIRST CLASS ON APRIL 25TH. JOSEPH TEACHES FROM MAY 2ND. What does it really take to create characters for today's fast-paced game industry? As an industry veteran, Joseph Drust has an inside look at game development and the role character artists play in it. Let him teach you the things no one else is talking about.

Streaming Lectures + Live Bi-Monthly Crits + Downloads
Creating elegant, convincing female characters is hard. In fact, it's one of the most common things digital sculptors struggle with. What are the best ways to interpret subtle changes? What are the differences between male and female anatomy? Or maybe most importantly, how do you take your sculpt beyond digital clay and create something with an air of grace and allure?

Streaming Lectures + Live Weekly Crits + Downloads
In this 10 Week Master Class, award-winning artist for Marvel's The Avengers, Kris Costa, will give you an inside look at his workflow for film. Kris knows that creating amazing, film-quality characters is about more than just having a great sculpt. To be a character artist, you need to know how to model, sculpt, texture, shade, light and composite your final character, all while making it look realistic and believable. Kris is going to show you how!

Streaming Lectures + Live Weekly Crits + Downloads
Mastering ZBrush is a live 10 week program put on by Paul Gaboury and Ryan Kingslien. Designed for everyone this program starts out showing you things you never new about the interface and toolset and then goes on to demonstrate professional workflows used in film and game companies today.

Streaming Lectures + Live Bi-Monthly Crits + Downloads
Sculpting the figure in dynamic action has long been one of the hardest things for figurative sculptors to do, and is something very few have mastered. Steve Lord is one of those few. In his job in the toy industry, Steve creates superheros, creatures, and classic monsters every single day, and he's been doing it for years!

Streaming Lectures + Live Weekly Crits + Downloads
Prepare for 8 weeks of fantastic training with Cameron Farn where he'll lead you through the creative process and logic of character development. You will learn how to breathe life into believable characters living in equally believable and unique worlds.