8 MODULES • ONLINE • SELF-PACED • SKILL-FOCUSED

Introduction To Digital Sculpting

with Ryan Kingslien

$49.97 Now Just $19.97

ENROLL
MASTER SKILLS & SOFTWARE

8 modules of online, self-paced training for artists


In this course you'll learn the Digital Sculpting Method from Ryan Kingslien. Whether you are new to ZBrush or looking to refresh your skills, Ryan Kingslien will walk you through an approach to ZBrush that will distinguish you as a Pro and help you avoid making the mistakes of an Amateur.

This is an on-demand, self-paced class with 8 modules. Each module contains recorded tutorials with demonstrations and explanations. You'll spend around six to nine hours a week sculpting and resculpting your work and going through the exercises assigned.

 

Watch a FREE Webinar
with Ryan Kingslien

Learn the THREE Big Mistakes
that Beginning Sculptors Make.

Enter your name and email on the right to watch the full Webinar.

Avoid commonly made mistakes.
Approach your sculpting like a Pro.

LEARN THE DIGITAL SCULPTING METHOD.

YOUR PATH TO SUCCESS

What you'll learn


Ryan will teach you the Digital Sculpting Method, a unique approach to sculpting in ZBrush.

As he walks you through the Method, he'll highlight: simple strategies for sculpting structures, how to turn structure into form and how to apply different types of brushes.

By the end of the course, you'll be able to approach your sculpting in a thoughtful and professional way.

Estimated time for course work: 6-8 hours total

Skill Level:  Beginner

Course Format:  Standard

Duration:  8 Modules

Lecture Type:  On-Demand, Pre-Recorded
Assignment:  Exercises

By the end of the course, you'll:

Be able to apply a simple strategy to sculpt structure

Understand how to approach sculpting the idealized face

Know how to avoid mistakes commonly made by amateurs

What to do when you don't understand Anatomy

CURRICULUM

Our Industry-Standard curriculum is built together with today's best artists to bring you the highest quality training possible. Achieve your dreams today.

MODULE 1

The Sculpting Environment
  • Navigation
  • Models
  • Brushes
     

MODULE 2

The Digital Sculpting Method
  • The Method
  • Deliberate practice
  • What to do when you don't understand Anatomy

MODULE 3

Simple Strategy for Structure
  • Standard Brush
  • Geometry & Topology
  • Clay Brush
 

MODULE 4

Turning Structure Into Form
  • Volume & Line Work
  • Offsets & Planes
  • Rounding the surface

MODULE 5

Sculpting Complex Structure
  • Constructive Approach
  • Brush breakdown
  • Establishing form boundaries

MODULE 6

Brush Families
  • Magnify & Inflate
  • Alter forms
  • Create cool characters
 

WEEK 7

The Idealized Face
  • Anatomy
  • Offsets
  • Curves

MODULE 8

Moving Forward
  • Dynamesh
  • Sculptris Pro
  • ZSpheres & Maquette
 

About your Instructor

Ryan Kingslien

 Artist, motivator, and teacher, Ryan is known to ignite the spark in people with his teachings and humor. Also known as an Anatomy Guru and ZBrush Teacher he has taught more than 25,000 students across the globe.

An artist himself and life long learner Ryan shares his life experiences and lessons with all his students through webinars, writings and video lessons. He is a programmer, a writer, a digital artist, a traditional artist, devoted husband and father of two lovely kids.

Ryan is the CEO and founder of one of the first online school for Digital and Traditional Arts, Game Art Institute, ZBrushworkshops and UArtsy where he has taught his artistic strategies and techniques to hundreds of thousands of people.

Ryan was also part of the the team which brought groundbreaking software "ZBrush" back in the day.

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