LOS ANGELES, Calif., July 19th, 2010 - ZBrushWorkshops is proud to announce the launch of its new online learning portal for digital sculptors working in the film and game industries.  

ZBrushWorkshops launches with 6 digital workshops that target specific skills a digital sculptor needs to excel at their jobs and master the art of ZBrush. Each workshop is available via a subscription. Our primary goal is to facilitate the learning of digital sculpture around the globe, no matter where you are.  We have implemented several features designed to provide feedback to artists and reduce the learning curve: live chat, email support, a dedicated community where artists can share their artwork, streaming video that adapts to your download speed and downloadable resource files.
 
Founded by Ryan Kingslien, the mission of ZBrushWorkshops is to combine traditional artistic teaching with digital workflows and train sculptors for jobs in the film and game industry.  In founding ZBW, Ryan brought his considerable experience both at Pixologic and at the Gnomon Workshop to develop a robust yet friendly environment for artists to learn, create and grow. 
 

"ZBrushWorkshops' goal is to train sculptor to master the art of ZBrush.  The genesis of the company came out of a singular frustration.  All of the training I have done to date has been, effectively, a one way street.  Artists listen to the training but I am not able to listen to them.  Learning to use ZBrush really is about learning to sculpt.  Learning to sculpt, however, is not something that can happen in a one-way street.  Learning to sculpt is something that requires time, patience, feedback, more time, more patience, and more feedback.  ZBrushWorkshops was designed to create the two-way street that real learning requires." - Ryan Kingslien

Here is what other people are saying about us:

"There is no ZBrush artist working today who has not benefited from the educational materials and techniques of Ryan Kingslien. Since his time as director of training for Pixologic Ryan has taught ZBrush with a depth of understanding about the program that is unmatched. His style is never simply a technical guide,  Ryan will take you much further and deeper into understanding how the program works as well as how to use the program to create beautiful art. Ryan has created an educational community I am excited to take part in myself. This may well be the first digital sculpting atelier!" - Scott Spencer, Author and Sculptor at Weta Workshops.

"Ryan was an important part of the success of ZBrush 3. His blend of a traditional artistic background and technical prowess was key in helping us shape the next generation of digital sculpting software." - Jaime Labelle, COO of Pixologic.

"Ryan's involvement with the development of ZBrush coupled with his deep understanding of anatomy and traditional sculptural techniques make him the ideal teacher of the emerging art of digital sculpting. I am immediately amazed and impressed with the quality and extent of the video tutorials on ZBrushWorkshops, I know I will be spending a lot of time here!" - Eric Keller, Author of Introduction to ZBrush.

ZBrushWorkshops is located at www.ZBrushWorkshops.com.  

Ryan Kingslien can be found at www.ryankingslien.com